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    <title>FOSSWire — Open Gaming &amp; Graphics — Open Source &amp; Open Hardware News</title>
    <link>https://fosswire.org/topic/open-gaming.html</link>
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    <description>Ad-free open source and open hardware news, briefed by the FOSSWire AI editor from the original sources (Open Gaming &amp; Graphics).</description>
    <language>en</language>
    <lastBuildDate>Tue, 20 Oct 2026 08:31:20 +0000</lastBuildDate>
    <item>
      <title><![CDATA[GE-Proton 11-11 hotfix patches video regressions, EAC anti-cheat issues]]></title>
      <link>https://fosswire.org/news/ge-proton-11-11-hotfix-patches-video-regressions-eac-anti-ch.html</link>
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      <pubDate>Tue, 20 Oct 2026 07:36:53 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> GE-Proton 11-11 fixes three regressions introduced in earlier 11.x releases, including MPEG-1 video deadlocks, flipped AMStream output, and Easy Anti-Cheat false positives in Star Citizen and Hunt: Showdown.</p><p>GE-Proton 11-11 is a hotfix release addressing bugs in the community Proton fork used to run Windows games on Linux. It resolves video playback regressions dating back to GE-Proton 11-1 and 11-8, plus an Easy Anti-Cheat compatibility issue affecting Star Citizen and Hunt: Showdown since 11-7. The release also includes Protonfixes for mod loaders and specific games.</p>]]></description>
      <category>open-gaming</category>
    </item>
    <item>
      <title><![CDATA[xemu Xbox emulator adds Vulkan 1.4, fixes rendering in eight games]]></title>
      <link>https://fosswire.org/news/xemu-xbox-emulator-adds-vulkan-14-fixes-rendering-in-eight-g.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/xemu-xbox-emulator-adds-vulkan-14-fixes-rendering-in-eight-g.html</guid>
      <pubDate>Tue, 20 Oct 2026 06:19:46 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> The xemu Xbox emulator's latest development build upgrades its Vulkan backend to version 1.4 and resolves graphical bugs in titles including Splinter Cell: Pandora Tomorrow and Prince of Persia: The Sands of Time.</p><p>xemu's pre-release build caf7f22 brings Vulkan 1.4 support to the nv2a graphics backend alongside dynamic SPIR-V target selection. The release fixes 17 issues including memory leaks, missing texture formats, and incorrect lighting calculations. Eight commercial Xbox titles see resolved graphical problems, from fire effect artifacts in Splinter Cell: Pandora Tomorrow to water surface rendering in Prince of Persia: The Sands of Time.</p>]]></description>
      <category>open-gaming</category>
    </item>
    <item>
      <title><![CDATA[GE-Proton 11-11 hotfix fixes Star Citizen EAC, MPEG-1 video regressions]]></title>
      <link>https://fosswire.org/news/ge-proton-11-11-hotfix-fixes-star-citizen-eac-mpeg-1-video-r.html</link>
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      <pubDate>Mon, 19 Oct 2026 18:21:52 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> GE-Proton 11-11 is a hotfix release that resolves Easy Anti-Cheat violations blocking Star Citizen and Hunt: Showdown, plus multiple video playback regressions introduced in earlier 11.x releases.</p><p>GloriousEggroll released GE-Proton 11-11, a hotfix addressing regressions from the 11.x series. The update fixes Easy Anti-Cheat "Violation 8" errors that blocked Star Citizen since 11-7 and Hunt: Showdown when launched outside Steam. It also resolves three separate MPEG-1 video playback issues causing freezes, upside-down rendering, and heap corruption in affected games. Additional protonfixes cover .NET 4.8 installation for Star Citizen's new launcher, mod loader support, and Windows version handling during winetricks operations.</p>]]></description>
      <category>open-gaming</category>
    </item>
    <item>
      <title><![CDATA[Xodus Nexus enables local Xbox Game Pass downloads on Steam Deck]]></title>
      <link>https://fosswire.org/news/xodus-nexus-enables-local-xbox-game-pass-downloads-on-steam-.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/xodus-nexus-enables-local-xbox-game-pass-downloads-on-steam-.html</guid>
      <pubDate>Mon, 19 Oct 2026 17:17:49 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> Open-source launcher Xodus Nexus integrates the Xodus project to allow downloading and playing Xbox Game Pass games locally on Linux and Steam Deck, replacing cloud-only access.</p><p>Xodus Nexus, an open-source launcher by domsvoboda, combines Xodus's Microsoft Store game support with Xbox account integration, license checking, and package downloading into a single tool. It runs on the Steam Deck with its own runtime and now has experimental gamepad support when added to Steam. Some games like Gears of War: E-Day and Minecraft Dungeons 2 work with online play, while UWP titles including The Witcher 3 and Gears of War 4 currently do not. Cloud saves function in some games.</p>]]></description>
      <category>open-gaming</category>
    </item>
    <item>
      <title><![CDATA[Steam Deck Beta Client gets second round of startup performance improvements]]></title>
      <link>https://fosswire.org/news/steam-deck-beta-client-gets-second-round-of-startup-performa.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/steam-deck-beta-client-gets-second-round-of-startup-performa.html</guid>
      <pubDate>Mon, 19 Oct 2026 15:54:41 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> The October 16 Steam Deck Beta Client update delivers a second round of startup speed improvements alongside fixes for voice chat volume persistence, Vulkan alt-tab hangs, and native non-Steam game launch failures.</p><p>Valve released a Steam Deck Beta Client update on October 16, 2026 with continued work to reduce Steam client startup time. The update also fixes voice chat output volume resetting between sessions, resolves Vulkan game hangs after alt-tab in Desktop Mode, and addresses a bug preventing some native non-Steam games from launching. A Steam Service Error dialog bug and a voice chat volume slider layout issue were also corrected.</p>]]></description>
      <category>open-gaming</category>
    </item>
    <item>
      <title><![CDATA[GE-Proton 11-10 fixes Arknights: Endfield anti-cheat, KDE Plasma HDR detection]]></title>
      <link>https://fosswire.org/news/ge-proton-11-10-fixes-arknights-endfield-anti-cheat-kde-plas.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/ge-proton-11-10-fixes-arknights-endfield-anti-cheat-kde-plas.html</guid>
      <pubDate>Mon, 19 Oct 2026 14:32:29 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> GE-Proton 11-10 updates Wine, DXVK, VKD3D-Proton and FEX while adding ACE anti-cheat kernel driver fixes for Arknights: Endfield and resolving a controller polling slowdown bug affecting multiple games.</p><p>GE-Proton 11-10 was released with component updates including Wine bleeding-edge 2026-10-16, DXVK v3.1.1-134, and FEX-2610-30. The update adds ACE anti-cheat driver fixes from dwproton for Arknights: Endfield, resolves a PlayStation controller XInput fallback bug that caused severe FPS drops in Path of Exile and other titles, and switches KDE Plasma HDR detection to use KWin's per-monitor HDR state. Star Citizen and Call of Duty: Ghosts also receive targeted fixes.</p>]]></description>
      <category>open-gaming</category>
    </item>
    <item>
      <title><![CDATA[Dungeonbound demo adds Godot-built auto-battler to Steam/Proton]]></title>
      <link>https://fosswire.org/news/dungeonbound-demo-adds-godot-built-auto-battler-to-steamprot.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/dungeonbound-demo-adds-godot-built-auto-battler-to-steamprot.html</guid>
      <pubDate>Mon, 19 Oct 2026 09:02:02 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> Dungeonbound, a first-person auto-battler dungeon crawler built with Godot Engine, now has a playable demo that runs on Linux via Proton 11.</p><p>Dungeonbound is an upcoming indie game that combines auto-battler combat with incremental progression and inventory management. The game is built with Godot Engine and offers three main modes: an incremental campaign with 7 heroes, a roguelike climb with 32 unlockable heroes, and 2-4 player co-op. A demo is available on Steam and reportedly works on SteamOS/Linux through Proton 11.</p>]]></description>
      <category>open-gaming</category>
    </item>
    <item>
      <title><![CDATA[Enshrouded 1.0 launches with Steam Deck Verified status]]></title>
      <link>https://fosswire.org/news/enshrouded-10-launches-with-steam-deck-verified-status.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/enshrouded-10-launches-with-steam-deck-verified-status.html</guid>
      <pubDate>Mon, 19 Oct 2026 07:29:58 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> The survival action RPG Enshrouded has reached its 1.0 release and earned Steam Deck Verified status after previously being only SteamOS Compatible.</p><p>Enshrouded, a solo and co-op survival action RPG, has released its long-awaited 1.0 version. The game graduates from SteamOS Compatible to full Steam Deck Verified, indicating Valve's testing found it performs well on the handheld. The 1.0 update unlocks the complete world map including the new Cinder's Cradle biome, raises the level cap to 50, adds a new Sparkworks logic system for player-created content, and introduces full voice acting for lore and NPCs in English, German, and Mandarin Chinese.</p>]]></description>
      <category>open-gaming</category>
    </item>
    <item>
      <title><![CDATA[Three community Proton builds release with game fixes, controller and Wayland improvements]]></title>
      <link>https://fosswire.org/news/three-community-proton-builds-release-with-game-fixes-contro.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/three-community-proton-builds-release-with-game-fixes-contro.html</guid>
      <pubDate>Mon, 19 Oct 2026 07:04:35 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> Proton-CachyOS 11.0-20261014, DWProton 11.0-15 and GE-Proton 11-10 each shipped with targeted fixes for specific games, controller handling, and Wayland windowing.</p><p>Three community-maintained Proton compatibility layers released new builds within days of each other. Proton-CachyOS rebased on Bleeding Edge Wine with fixes for Arknights: Endfield, Loop Hero, Warcraft III and Warhammer 40K: Space Marine 2, plus experimental ZLUDA-based 32-bit PhysX support for AMD GPUs. GE-Proton 11-10 updated to Valve's bleeding-edge Wine with syscall emulation improvements, DXVK v3.1.1-134, and fixes for PlayStation controller slowdowns and KDE Plasma HDR detection. DWProton 11.0-15 tracked the CachyOS update and removed a stale Protonfix.</p>]]></description>
      <category>open-gaming</category>
    </item>
    <item>
      <title><![CDATA[Linux kernel 7.3 released with gaming-focused improvements]]></title>
      <link>https://fosswire.org/news/linux-kernel-73-released-with-gaming-focused-improvements.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/linux-kernel-73-released-with-gaming-focused-improvements.html</guid>
      <pubDate>Mon, 19 Oct 2026 06:49:37 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> Linux kernel 7.3 includes Valve-funded VRAM management improvements, CPU scheduling tweaks, older AMD GPU support, and initial driver support for the 2026 Steam Controller.</p><p>Linus Torvalds released Linux kernel 7.3 on schedule, with notable contributions from Valve targeting gaming workloads. The release improves graphics memory handling for limited-VRAM systems, adds CPU scheduling optimizations, extends support to older Radeon GPUs from HD 7000 through Polaris/Fiji, and introduces built-in driver support for Valve's new Steam Controller. Additional changes include a new gamepad driver for the MSI Claw handheld, default enablement of Intel Nova Lake graphics, and Nouveau Vulkan Video groundwork.</p>]]></description>
      <category>open-gaming</category>
    </item>
    <item>
      <title><![CDATA[SteamOS 3.9.3 beta fixes suspend resume bug for Star Wars: Galactic Racer]]></title>
      <link>https://fosswire.org/news/steamos-393-beta-fixes-suspend-resume-bug-for-star-wars-gala.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/steamos-393-beta-fixes-suspend-resume-bug-for-star-wars-gala.html</guid>
      <pubDate>Sun, 18 Oct 2026 14:44:41 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> SteamOS 3.9.3 Beta fixes a performance issue where Star Wars: Galactic Racer would degrade after suspend on Steam Machine, alongside GPU and audio fixes.</p><p>Valve released SteamOS 3.9.3 Beta two days ago with targeted fixes for Steam Machine users. The update resolves performance degradation in Star Wars: Galactic Racer specifically when resuming from suspend. It also addresses GPU errors in The Crew Motorfest, audio issues with hotplugged monitors in multi-monitor setups, and improves support for the Steam Frame wireless adapter.</p>]]></description>
      <category>open-gaming</category>
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    <item>
      <title><![CDATA[Linux kernel to remove unneeded Intel TDX cache flushing code]]></title>
      <link>https://fosswire.org/news/linux-kernel-to-remove-unneeded-intel-tdx-cache-flushing-cod.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/linux-kernel-to-remove-unneeded-intel-tdx-cache-flushing-cod.html</guid>
      <pubDate>Sun, 18 Oct 2026 13:53:24 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> Intel TDX hardware handles KeyID memory transitions without software cache flushing, allowing Linux to remove the now-unnecessary code.</p><p>Intel Trust Domain Extensions (TDX) için Linux kernel'de gereksiz cache flush kodunun kaldırılmasına yönelik patch serisi yayınlandı. TDX'in ilk tasarımında, Multi-Key Total Memory Encryption (MKTME) KeyID'leri arası bellek geçişlerinde yazılım destekli cache flush gerektiği varsayılmıştı, ancak Intel Xeon donanımı bu işlemi kendi başına halledebiliyor. Intel mühendisi Rick Edgecombe'in gönderdiği patch'ler, kernel kodunu basitleştiriyor. Performans etkisine dair bir bilgi verilmedi.</p>]]></description>
      <category>open-gaming</category>
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      <title><![CDATA[Linux 7.4 merge window to bring HDMI 2.1 default for Radeon, Apple M4 DTs, AMD Zen 6 support]]></title>
      <link>https://fosswire.org/news/linux-74-merge-window-to-bring-hdmi-21-default-for-radeon-ap.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/linux-74-merge-window-to-bring-hdmi-21-default-for-radeon-ap.html</guid>
      <pubDate>Sun, 18 Oct 2026 10:50:00 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> The Linux 7.4 kernel merge window is expected to include AMDGPU HDMI 2.1 enabled by default, AMD PerfOpt IOMMU for iGPU AI/LLM performance gains, initial Apple M4 Device Trees, and expanded AMD Zen 6 support.</p><p>With Linux 7.3 nearing release, the 7.4 merge window is set to open with substantial hardware enablement across multiple vendors. AMD Radeon users will see HDMI 2.1 support enabled by default in the AMDGPU driver, including VRR and ALLM. AMD iGPU users stand to gain from the PerfOpt IOMMU feature, which can improve AI/LLM workload performance on prior-generation hardware as well. Intel is preparing for Panther Lake and merging the BFF driver, while Apple M4 and Qualcomm Snapdragon X2 laptops see initial upstreaming efforts. The kernel also drops the Google C Binder driver in favor of the Rust implementation.</p>]]></description>
      <category>open-gaming</category>
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      <title><![CDATA[Experimental sync queues cut VirtIO-FS build times by 28%]]></title>
      <link>https://fosswire.org/news/experimental-sync-queues-cut-virtio-fs-build-times-by-28.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/experimental-sync-queues-cut-virtio-fs-build-times-by-28.html</guid>
      <pubDate>Sun, 18 Oct 2026 00:55:35 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> Pending synchronous queue support for VirtIO-FS reduced a libkrunfw build from 7:43 to 5:34 in testing by Sergio López.</p><p>Sergio López has developed experimental synchronous queue support for VirtIO-FS, the paravirtualized file system used to share data between guest VMs and host systems. Unlike VirtIO's typical asynchronous model, synchronous queues let the host vCPU thread complete I/O requests before returning to the guest. In benchmarks, this cut build times for libkrunfw from 7 minutes 43 seconds to 5 minutes 34 seconds. The work is available as a pending pull request for libkrun adding optional VIRTIO_FS_F_SYNC support.</p>]]></description>
      <category>open-gaming</category>
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      <title><![CDATA[ReactOS reaches NTFS install milestone, edges closer to beta]]></title>
      <link>https://fosswire.org/news/reactos-reaches-ntfs-install-milestone-edges-closer-to-beta.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/reactos-reaches-ntfs-install-milestone-edges-closer-to-beta.html</guid>
      <pubDate>Sat, 17 Oct 2026 22:01:16 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> ReactOS's built-in NTFS driver has matured enough to install and run the operating system, and now supports formatting NTFS volumes.</p><p>The ReactOS open-source Windows-compatible operating system has achieved a long-standing goal: its native NTFS file-system driver can now handle installation and daily use. NTFS formatting support has also been added. This milestone brings the project closer to its first beta release, though significant limitations remain including the lack of caching, journaling, and security features.</p>]]></description>
      <category>open-gaming</category>
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    <item>
      <title><![CDATA[Starfinder: Afterlight demo adds combat options and performance fixes]]></title>
      <link>https://fosswire.org/news/starfinder-afterlight-demo-adds-combat-options-and-performan.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/starfinder-afterlight-demo-adds-combat-options-and-performan.html</guid>
      <pubDate>Sat, 17 Oct 2026 14:34:26 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> The Starfinder: Afterlight demo for Linux and Windows has been updated with new combat mechanics and performance improvements ahead of Steam Next Fest.</p><p>Epictellers Entertainment has released a new build of the Starfinder: Afterlight demo on Steam. The update introduces additional combat methods and various bug fixes for the party-based RPG. The developer also announced that the Early Access launch has been rescheduled to the first quarter of 2027 to ensure quality.</p>]]></description>
      <category>open-gaming</category>
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    <item>
      <title><![CDATA[Ember and Blade Early Access set for January 2027 with Linux support]]></title>
      <link>https://fosswire.org/news/ember-and-blade-early-access-set-for-january-2027-with-linux.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/ember-and-blade-early-access-set-for-january-2027-with-linux.html</guid>
      <pubDate>Sat, 17 Oct 2026 13:37:46 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> The dark fantasy roguelite action RPG Ember and Blade is scheduled for Steam Early Access on January 8, 2027.</p><p>LINE Games Corporation has announced a release date of January 8, 2027, for the Early Access launch of Ember and Blade. The game is intended for Linux, Steam Deck, Mac, and Windows. While a native Linux demo is currently available, the developer has not yet confirmed if the Early Access build will include a native Linux version.</p>]]></description>
      <category>open-gaming</category>
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    <item>
      <title><![CDATA[Valve fixes Zero Company crashes on SteamOS via Proton launch options]]></title>
      <link>https://fosswire.org/news/valve-fixes-zero-company-crashes-on-steamos-via-proton-launc.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/valve-fixes-zero-company-crashes-on-steamos-via-proton-launc.html</guid>
      <pubDate>Sat, 17 Oct 2026 07:34:56 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> Valve resolved crashes in Zero Company on SteamOS by disabling NVIDIA NVAPI in the game's default launch options.</p><p>Following a major update to Zero Company, the game experienced crashes on Steam Machine and other SteamOS/Linux systems. Valve developer Pierre-Loup Griffais confirmed a fix has been deployed. The solution involved adjusting default launch options to disable NVIDIA NVAPI, which was identified as the cause of the instability.</p>]]></description>
      <category>open-gaming</category>
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      <title><![CDATA[Steam Client Beta improves startup performance]]></title>
      <link>https://fosswire.org/news/steam-client-beta-improves-startup-performance.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/steam-client-beta-improves-startup-performance.html</guid>
      <pubDate>Sat, 17 Oct 2026 07:19:40 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> Valve's latest Steam Client Beta includes a second round of optimizations to speed up application startup.</p><p>The October 16 Steam Client Beta focuses on increasing startup speeds following previous improvements released to the public client. The update also addresses several Linux-specific bugs, including Vulkan game hangs during alt-tabbing and issues launching certain native non-Steam games.</p>]]></description>
      <category>open-gaming</category>
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      <title><![CDATA[SteamOS 3.9.3 Beta improves Steam Frame wireless adapter support]]></title>
      <link>https://fosswire.org/news/steamos-393-beta-improves-steam-frame-wireless-adapter-suppo.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/steamos-393-beta-improves-steam-frame-wireless-adapter-suppo.html</guid>
      <pubDate>Sat, 17 Oct 2026 07:14:23 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> Valve's new SteamOS 3.9.3 Beta update focuses on Steam Frame connectivity and various hardware bug fixes.</p><p>Valve has released the SteamOS 3.9.3 Beta, which includes improved support for the Steam Frame wireless adapter. The update also addresses specific GPU errors in The Crew Motorfest, audio issues in multi-monitor setups, and performance bugs in STAR WARS: Galactic Racer. Additionally, it reintroduces Android binder IPC support for developers.</p>]]></description>
      <category>open-gaming</category>
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      <title><![CDATA[Wine 11.20 development release adds ARM64EC and XML improvements]]></title>
      <link>https://fosswire.org/news/wine-1120-development-release-adds-arm64ec-and-xml-improveme.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/wine-1120-development-release-adds-arm64ec-and-xml-improveme.html</guid>
      <pubDate>Sat, 17 Oct 2026 07:09:09 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> The Wine 11.20 development release introduces relay debugging for ARM64EC and moves CDROM support to the Mount Manager.</p><p>The Wine 11.20 development release is now available, providing updates for running Windows applications on Linux and SteamOS. Key changes include improved XML validation, new debugging capabilities for ARM64EC, and a reorganization of CDROM handling. The update also addresses numerous bug fixes for specific software like QuickBooks, Office 2013, and various games.</p>]]></description>
      <category>open-gaming</category>
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      <title><![CDATA[Wine 11.20 released with Mount Manager CD-ROM changes]]></title>
      <link>https://fosswire.org/news/wine-1120-released-with-mount-manager-cd-rom-changes.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/wine-1120-released-with-mount-manager-cd-rom-changes.html</guid>
      <pubDate>Sat, 17 Oct 2026 00:44:06 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> Wine 11.20 introduces a structural change by moving CD-ROM support to the Mount Manager as part of an NTDLL rework.</p><p>The Wine 11.20 development release includes significant architectural updates, specifically moving CD-ROM support to the Mount Manager to avoid opening Unix devices directly. This release also advances ARM64EC support with replay debugging and includes 24 bug fixes for various applications and games.</p>]]></description>
      <category>open-gaming</category>
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      <title><![CDATA[Seventeen security vulnerabilities disclosed for X.Org client libraries]]></title>
      <link>https://fosswire.org/news/seventeen-security-vulnerabilities-disclosed-for-xorg-client.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/seventeen-security-vulnerabilities-disclosed-for-xorg-client.html</guid>
      <pubDate>Fri, 16 Oct 2026 19:20:39 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> Multiple X.Org client libraries are affected by out-of-bounds reads/writes and heap buffer overflows.</p><p>Following recent disclosures for X.Org Server and XWayland, seventeen new vulnerabilities have been made public affecting several X.Org client libraries. The flaws, discovered by various researchers, include out-of-bounds memory access and potential denial of service. Users should update to the patched versions of libX11, libXi, libXpm, libXrender, and libXtst.</p>]]></description>
      <category>open-gaming</category>
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      <title><![CDATA[SteamOS 3.9.3 Beta updates Arch Linux base and Plasma Desktop]]></title>
      <link>https://fosswire.org/news/steamos-393-beta-updates-arch-linux-base-and-plasma-desktop.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/steamos-393-beta-updates-arch-linux-base-and-plasma-desktop.html</guid>
      <pubDate>Fri, 16 Oct 2026 19:02:10 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> The SteamOS 3.9.3 Beta introduces an updated Arch Linux base, Plasma 6.7.3, and Linux kernel 7.2.</p><p>Valve has released the SteamOS 3.9.3 Beta for users on the Beta and Preview channels. This update includes a rebase to Linux kernel 7.2, an upgrade of the Desktop Mode to Plasma 6.7.3, and several hardware-specific fixes for devices like the Legion Go 2 and Intel Panther Lake systems. It also introduces preliminary support for hibernation and switches the default WiFi backend to wpa_supplicant.</p>]]></description>
      <category>open-gaming</category>
    </item>
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      <title><![CDATA[GNOME OS Preview announced as step toward stable release]]></title>
      <link>https://fosswire.org/news/gnome-os-preview-announced-as-step-toward-stable-release.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/gnome-os-preview-announced-as-step-toward-stable-release.html</guid>
      <pubDate>Fri, 16 Oct 2026 18:37:11 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> GNOME is transitioning GNOME OS from a nightly testing artifact to a more stable distribution using current stable GNOME releases.</p><p>GNOME developers have announced GNOME OS Preview, marking a shift from the previous nightly-only builds toward a general-purpose operating system. Unlike the nightly versions that track development packages, the Preview version utilizes the latest stable GNOME releases. The initial Preview release tracks GNOME 51.1 components.</p>]]></description>
      <category>open-gaming</category>
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      <title><![CDATA[Steam Deck Beta client moves to 64-bit Linux and introduces achievement sets]]></title>
      <link>https://fosswire.org/news/steam-deck-beta-client-moves-to-64-bit-linux-and-introduces-.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/steam-deck-beta-client-moves-to-64-bit-linux-and-introduces-.html</guid>
      <pubDate>Fri, 16 Oct 2026 16:14:30 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> The Steam Deck Beta client has transitioned to a 64-bit Linux application running within a Steam Runtime container.</p><p>A new Steam Deck Beta client update introduces a major overhaul to the Steam Achievements system, allowing for separate sets for base games and DLC. Additionally, the Linux client has been updated to a 64-bit architecture and now runs inside a Steam Runtime container to improve consistency across different Linux distributions.</p>]]></description>
      <category>open-gaming</category>
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      <title><![CDATA[Nintendo Switch emulation landscape shifts toward self-hosted infrastructure]]></title>
      <link>https://fosswire.org/news/nintendo-switch-emulation-landscape-shifts-toward-self-hoste.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/nintendo-switch-emulation-landscape-shifts-toward-self-hoste.html</guid>
      <pubDate>Fri, 16 Oct 2026 15:36:51 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> Following legal actions against Yuzu and Ryujinx, surviving Switch emulators are moving away from centralized platforms like GitHub to self-hosted servers to avoid DMCA takedowns.</p><p>Two years after the shutdowns of Yuzu and Ryujinx due to Nintendo's legal pressure, the Nintendo Switch emulation scene has reorganized into various forks. To survive ongoing DMCA strategies targeting technological protection circumvention, projects like Eden and Ryubing have adopted self-hosted git servers and mirrors. While some forks like Suyu have faced recent maintenance issues, the ecosystem is increasingly relying on decentralized distribution to maintain availability.</p>]]></description>
      <category>open-gaming</category>
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      <title><![CDATA[ORBIT: Bingo Roguelite launches on Linux and Steam Deck]]></title>
      <link>https://fosswire.org/news/orbit-bingo-roguelite-launches-on-linux-and-steam-deck.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/orbit-bingo-roguelite-launches-on-linux-and-steam-deck.html</guid>
      <pubDate>Fri, 16 Oct 2026 14:34:29 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> A new turn-based strategy bingo game built with Godot 4.7 has launched with native Linux support.</p><p>Developer BeriaLabs Games has released ORBIT: Bingo Roguelite on Steam, featuring native support for Linux and Steam Deck. The game combines classic bingo mechanics with turn-based strategy elements. A rapid post-launch patch (4.9.31) has already addressed localization issues and added a simplified visual mode.</p>]]></description>
      <category>open-gaming</category>
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      <title><![CDATA[Intel Xeon 6980P Granite Rapids performance tested on Ubuntu 26.10]]></title>
      <link>https://fosswire.org/news/intel-xeon-6980p-granite-rapids-performance-tested-on-ubuntu.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/intel-xeon-6980p-granite-rapids-performance-tested-on-ubuntu.html</guid>
      <pubDate>Fri, 16 Oct 2026 14:24:33 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> New benchmarks compare the performance of dual Intel Xeon 6980P processors on Ubuntu 26.10 against previous results on Ubuntu 25.10.</p><p>A performance review evaluates how the Intel Xeon 6980P Granite Rapids server platform has evolved on Linux over the last year. By testing on the newly released Ubuntu Server 26.10, the study measures the impact of the Linux 7.3 kernel and GCC 15.3 updates compared to the previous Ubuntu 25.10 environment.</p>]]></description>
      <category>open-gaming</category>
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    <item>
      <title><![CDATA[Jackbox Party Pack 12 launches with native Linux support]]></title>
      <link>https://fosswire.org/news/jackbox-party-pack-12-launches-with-native-linux-support.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/jackbox-party-pack-12-launches-with-native-linux-support.html</guid>
      <pubDate>Fri, 16 Oct 2026 14:08:08 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> The Jackbox Party Pack 12 is now available on Linux, Mac, and Windows, featuring five new multiplayer titles.</p><p>Jackbox Games, Inc. has released The Jackbox Party Pack 12, which includes five new multiplayer party games. The collection features native support for Linux, in addition to Mac and Windows. The games are available for purchase on Steam and the Humble Store.</p>]]></description>
      <category>open-gaming</category>
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    <item>
      <title><![CDATA[ATOM RPG – Plague Island DLC released for Linux and Steam Deck]]></title>
      <link>https://fosswire.org/news/atom-rpg-plague-island-dlc-released-for-linux-and-steam-deck.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/atom-rpg-plague-island-dlc-released-for-linux-and-steam-deck.html</guid>
      <pubDate>Fri, 16 Oct 2026 13:29:25 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> AtomTeam has released the Plague Island DLC and version 1.2.1 patch, adding new content and stability fixes for Linux and Steam Deck users.</p><p>The post-apocalyptic adventure game ATOM RPG has received the Plague Island DLC, which introduces a new map, over 25 new characters, and numerous quests. Alongside the expansion, version 1.2.1 has moved out of beta, providing bug fixes, improved gamepad support, and performance optimizations for Linux, Steam Deck, Mac, and Windows.</p>]]></description>
      <category>open-gaming</category>
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    <item>
      <title><![CDATA[Proton Experimental update fixes crashes in ARC Raiders and Counter-Strike]]></title>
      <link>https://fosswire.org/news/proton-experimental-update-fixes-crashes-in-arc-raiders-and-.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/proton-experimental-update-fixes-crashes-in-arc-raiders-and-.html</guid>
      <pubDate>Fri, 16 Oct 2026 12:36:53 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> A new Proton Experimental update addresses several game crashes and adds support for Breadbox.</p><p>Valve has released an update for Proton Experimental that resolves stability issues for several titles. The update fixes a rare crash in ARC Raiders and addresses crash regressions in Counter-Strike, The Aftermath, and Command and Conquer: Red Alert. Additionally, Breadbox is now reported as playable.</p>]]></description>
      <category>open-gaming</category>
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    <item>
      <title><![CDATA[Caves of Qud: Diaspora expansion enters Early Access on December 9]]></title>
      <link>https://fosswire.org/news/caves-of-qud-diaspora-is-coming-december-9.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/caves-of-qud-diaspora-is-coming-december-9.html</guid>
      <pubDate>Fri, 16 Oct 2026 07:51:03 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> The first expansion for the roguelike Caves of Qud, titled Diaspora, will launch in Early Access on December 9.</p><p>Freehold Games announced that the Caves of Qud: Diaspora expansion will arrive in Early Access on December 9. The expansion will receive continuous updates throughout 2027 to reach its full version. It introduces playable animal and plant species, new mutations, and new weapon types.</p>]]></description>
      <category>open-gaming</category>
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    <item>
      <title><![CDATA[BRUTAL C# framework releases source-available code]]></title>
      <link>https://fosswire.org/news/brutal-the-framework-behind-rimworlds-waylith-engine-release.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/brutal-the-framework-behind-rimworlds-waylith-engine-release.html</guid>
      <pubDate>Fri, 16 Oct 2026 07:32:05 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> The BRUTAL C# framework, which powers the Waylith engine used in RimWorld, is now source-available under a custom license.</p><p>Ahwoo and RocketWerkz have released the source code for BRUTAL, a C# framework designed to provide developers with more control than traditional engines. While not fully open source, the framework is source-available and free to use without royalties, provided that attribution is included. It currently powers several projects, including Kitten Space Agency and the Waylith engine.</p>]]></description>
      <category>open-gaming</category>
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    <item>
      <title><![CDATA[Proton Experimental update for October 15 fixes several game regressions]]></title>
      <link>https://fosswire.org/news/proton-experimental-for-october-15-has-fixes-for-arc-raiders.html</link>
      <guid isPermaLink="true">https://fosswire.org/news/proton-experimental-for-october-15-has-fixes-for-arc-raiders.html</guid>
      <pubDate>Fri, 16 Oct 2026 07:15:59 +0000</pubDate>
      <description><![CDATA[<p><strong>Key takeaway:</strong> Valve released a new Proton Experimental build addressing crashes and controller issues in specific Windows titles.</p><p>Valve has deployed the October 15 update for Proton Experimental, the testing branch for the Proton compatibility layer. This update targets specific regressions in Windows games running on Linux and SteamOS, including fixes for crashes and controller connectivity.</p>]]></description>
      <category>open-gaming</category>
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