GE-Proton Custom (GloriousEggroll): GE-Proton11-8 Released

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Derived & scientifically synthesized from GE-Proton Custom (GloriousEggroll).
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Key Architectural Takeaway

GE-Proton11-8 Changes since GE-Proton11-7.

Executive Summary

GE-Proton11-8 Changes since GE-Proton11-7. Component Updates Updated Wine bleeding-edge, DXVK, VKD3D-Proton, VKD3D, D7VK, DXVK-NVAPI, DXVK-IGDext, FEX, lsteamclient, wineopenxr and protonfixes. Rebased the downstream patch stack and removed patches superseded upstream. Controllers Added automatic PlayStation-to-XInput fallback when Steam Input is disabled, including appropriate controller identity and button origins for supported games.

Open Silicon & Gate-Level Hardware Inspection

From a silicon and hardware engineering viewpoint: - **Interface Neutrality:** Mitigates dependency on proprietary BSPs, empowering open toolchains to address hardware directly. - **Supply Chain Verification:** Schematics and open pinouts allow deterministic audits against silicon errata. - **Lifecycle Decoupling:** Decouples physical hardware utility from commercial vendor end-of-life obsolescence.

Impact on the Open Ecosystem

Ensures that computational autonomy remains in the hands of the architect rather than closed silicon vendors.