Hoani Bryson develops Go-based engine for Nokia 3310 hardware emulation
Key Takeaway
A new open source game engine written in Go allows games to run on both web browsers and custom Raspberry Pi-based Nokia 3310 hardware.
Summary
Developer Hoani Bryson won a Nokia 3310 Jam by creating a custom PCB based on Raspberry Pi to run the game Trick Shot II. To achieve cross-platform compatibility, Bryson developed an open source engine using Go, Ebitengine for web/desktop, and TinyGo for embedded hardware. The engine abstracts game logic from hardware-specific functions like display, sound, and input.
Technical implementation of the Go engine
- Uses Go as the primary language.
- Leverages Ebitengine for desktop and web targets.
- Utilizes TinyGo for embedded device support.
- Implements a modular architecture requiring three methods: Setup, Update, and Draw.
- Separates core game logic from platform-specific hardware drivers.
Why it matters
The project demonstrates how modern open source tools like TinyGo can be used to bridge the gap between web-based software and legacy hardware emulation.
Original reference: blog.adafruit.com →