# Steam Client update fixes Vulkan game hangs and Remote Play memory leaks

> **Key takeaway:** A new Steam Client update resolves a critical issue where Vulkan-based games would hang on Linux after Alt-Tabbing and fixes a memory leak in Remote Play streaming.

**Published:** 2026-11-03T08:07:47+00:00 
**Source:** Linux Today 
**Category:** distro-news 
**Canonical URL:** https://fosswire.org/news/steam-client-update-fixes-vulkan-game-hangs-and-remote-play-.html 

## Summary
Valve has released a new update for the Steam Client targeting stability improvements for Linux users. The update specifically addresses a bug where games utilizing the Vulkan graphics API would hang or become unresponsive following an Alt+Tab command.

Additionally, the update resolves a UI bug where the Steam updater interface would fail to appear for certain users. It also includes a fix for a memory leak occurring during Remote Play sessions when streaming H.264 content from Windows hosts using the NVENC encoder at unlimited bandwidth.

## Technical improvements in the Steam Client
- **Vulkan Stability:** Resolves a specific hang condition triggered by window focus changes (Alt+Tab) in Vulkan-based titles on Linux.
- **Remote Play Optimization:** Fixes a memory leak associated with the NVENC encoder when streaming H.264 video from Windows machines under unlimited bandwidth settings.
- **UI Reliability:** Addresses a failure state where the Steam client's built-in updater interface would not render for some Linux users.

## Why it matters
This update improves the reliability of the Linux gaming experience by ensuring smoother multitasking for Vulkan users. The Remote Play fix also stabilizes cross-platform streaming workflows for users utilizing NVIDIA hardware for high-bandwidth video encoding.