EVILGARD single-player RPG coming to Linux and Steam Deck via Godot
EVILGARD, a Godot-based single-player fantasy RPG with MMO-style mechanics, will enter Steam Early Access in mid-November 2026 with Linux and Steam Deck as target platforms.
Summary
EVILGARD Interactive is developing EVILGARD, a single-player fantasy RPG built in Godot that adapts classic MMO-style adventure for solo play. The game is scheduled for Steam Early Access in mid-November 2026, with Linux, Windows, and Steam Deck as target platforms. Native Linux support timing remains unconfirmed, though the developer plans to begin Proton testing on Steam Deck next week.
Godot engine changes and platform support
- Built on Godot with extensive engine modifications by the developer
- Added NVIDIA DLSS, DLAA, and AMD FSR upscaling support
- Working on Frame Generation and Multi Frame Generation
- Fixed terrain flicker issues related to upscaling
- Custom world creation and editing tools developed in-house
- Native Linux version may not be ready for Early Access launch; Proton testing on Steam Deck starts next week
- Steam Deck Verified status not yet confirmed
Why it matters
The game represents another notable Godot-based title targeting Linux natively, though the uncertainty around native versus Proton support at launch reflects ongoing challenges for Linux gaming. The developer's extensive engine modifications for modern upscaling technologies also illustrate how Godot is being pushed beyond its stock capabilities for commercial releases.
Original reference: linuxgameconsortium.com →