Steam Deck Beta client moves to 64-bit and introduces achievement sets
The Steam Deck Beta client has transitioned to a 64-bit application and now runs within a Steam Runtime container for better Linux distribution compatibility.
Summary
A new Steam Deck Beta client update introduces a major overhaul to the Steam Achievements system, allowing for separate sets for base games and DLC. Additionally, the Linux client has been updated to a 64-bit architecture and now operates inside a Steam Runtime container to improve consistency across different Linux distributions. The update also includes stability fixes and Remote Play improvements.
Technical changes in the Steam Deck Beta update
- 64-bit Transition: The Steam client is now a 64-bit application.
- Containerization: The client now runs inside a Steam Runtime container, mirroring the technology used by Steam games to ensure consistency across Linux distributions.
- Achievement Sets: New logic allows grouping achievements by base game or DLC, including support for seasonal/archived achievements.
- Remote Play: Added a "Display Style" setting for stretching or zooming streams with different aspect ratios.
- Stability: Fixed memory leaks in game streaming and controller code.
Why it matters
Running the client within a Steam Runtime container improves the reliability of the Steam Deck experience across various Linux environments by reducing distribution-specific discrepancies.
Original reference: steamdeckhq.com →