open-gaming

Dungeonbound demo adds Godot-built auto-battler to Steam/Proton

Key Takeaway

Dungeonbound, a first-person auto-battler dungeon crawler built with Godot Engine, now has a playable demo that runs on Linux via Proton 11.

Summary

Dungeonbound is an upcoming indie game that combines auto-battler combat with incremental progression and inventory management. The game is built with Godot Engine and offers three main modes: an incremental campaign with 7 heroes, a roguelike climb with 32 unlockable heroes, and 2-4 player co-op. A demo is available on Steam and reportedly works on SteamOS/Linux through Proton 11.

Game modes and technical notes

  • Engine: Godot Engine
  • Linux support: Proton 11 / Wine (Windows build)
  • Three game modes: The Long Haul (incremental, 7 heroes), The Climb (roguelike, 32 heroes), The Co-op Climb (2-4 players)
  • Item system: 540+ items on backpack grid, merge duplicates to level 10, fuse two items into hybrids
  • Progression: Separate gold, levels and permanent upgrades per hero in incremental mode; rank-only carryover in roguelike mode
  • Daily challenge: Shared seed with three modifiers
  • User content: Item Workshop for designing and sharing custom gear

Why it matters

The game adds to the growing catalog of Godot Engine titles available on Steam, and its reported Proton 11 compatibility on SteamOS/Linux is relevant for handheld Linux gaming users.

Original reference: www.gamingonlinux.com →

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