Open Gaming & Graphics

GameMaker GMRT runtime will be free for commercial use

Key Takeaway

Starting January 1, 2027, developers can commercially distribute games using the new GMRT runtime without a Professional license.

Summary

GameMaker has announced that its next-generation runtime, GMRT, will be free for commercial use beginning January 1, 2027. This change removes the requirement for a Professional license to release games using the new runtime. Additionally, developers will gain source code access across all tiers for non-console platforms.

Changes to GameMaker licensing

  • GMRT (next-gen runtime): Commercial distribution is free starting Jan 2027.
  • Source Code: Available to view for all tiers on non-console platforms.
  • Existing Users: Professional license holders can still use the GMS2 runtime for commercial distribution and will receive GMS2 source code access.
  • Console Export: Requires an Enterprise license and approved developer status regardless of the runtime used.

Why it matters

This move positions GameMaker more competitively against engines like Godot and Unreal Engine by lowering the financial barrier for commercial game releases.

Original reference: www.gamingonlinux.com →